actix-net/actix-rt/src/arbiter.rs

354 lines
10 KiB
Rust

use std::{
any::{Any, TypeId},
cell::RefCell,
collections::HashMap,
fmt,
future::Future,
pin::Pin,
sync::atomic::{AtomicUsize, Ordering},
task::{Context, Poll},
thread,
};
use futures_core::ready;
use tokio::{
sync::{
mpsc::{unbounded_channel, UnboundedReceiver, UnboundedSender},
oneshot::Sender,
},
task::LocalSet,
};
use crate::{runtime::Runtime, system::System};
pub(crate) static COUNT: AtomicUsize = AtomicUsize::new(0);
thread_local!(
static ADDR: RefCell<Option<Arbiter>> = RefCell::new(None);
static STORAGE: RefCell<HashMap<TypeId, Box<dyn Any>>> = RefCell::new(HashMap::new());
);
pub(crate) enum ArbiterCommand {
Stop,
Execute(Box<dyn Future<Output = ()> + Unpin + Send>),
ExecuteFn(Box<dyn FnExec>),
}
impl fmt::Debug for ArbiterCommand {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
ArbiterCommand::Stop => write!(f, "ArbiterCommand::Stop"),
ArbiterCommand::Execute(_) => write!(f, "ArbiterCommand::Execute"),
ArbiterCommand::ExecuteFn(_) => write!(f, "ArbiterCommand::ExecuteFn"),
}
}
}
/// Arbiters provide an asynchronous execution environment for actors, functions and futures. When
/// an Arbiter is created, it spawns a new OS thread, and hosts an event loop. Some Arbiter
/// functions execute on the current thread.
#[derive(Debug)]
pub struct Arbiter {
sender: UnboundedSender<ArbiterCommand>,
thread_handle: Option<thread::JoinHandle<()>>,
}
impl Clone for Arbiter {
fn clone(&self) -> Self {
Self::with_sender(self.sender.clone())
}
}
impl Default for Arbiter {
fn default() -> Self {
Self::new()
}
}
impl Arbiter {
/// TODO: make pub(crate) again
pub fn new_system(local: &LocalSet) -> Self {
let (tx, rx) = unbounded_channel();
let arb = Arbiter::with_sender(tx);
ADDR.with(|cell| *cell.borrow_mut() = Some(arb.clone()));
STORAGE.with(|cell| cell.borrow_mut().clear());
local.spawn_local(ArbiterController { rx });
arb
}
/// Returns the current thread's arbiter's address. If no Arbiter is present, then this
/// function will panic!
pub fn current() -> Arbiter {
ADDR.with(|cell| match *cell.borrow() {
Some(ref addr) => addr.clone(),
None => panic!("Arbiter is not running"),
})
}
/// Check if current arbiter is running.
#[deprecated(note = "Thread local variables for running state of Arbiter is removed")]
pub fn is_running() -> bool {
false
}
/// Stop arbiter from continuing it's event loop.
pub fn stop(&self) {
let _ = self.sender.send(ArbiterCommand::Stop);
}
/// Spawn new thread and run event loop in spawned thread.
/// Returns address of newly created arbiter.
pub fn new() -> Arbiter {
let id = COUNT.fetch_add(1, Ordering::Relaxed);
let name = format!("actix-rt:worker:{}", id);
let sys = System::current();
let (tx, rx) = unbounded_channel();
let handle = thread::Builder::new()
.name(name.clone())
.spawn({
let tx = tx.clone();
move || {
let rt = Runtime::new().expect("Can not create Runtime");
let arb = Arbiter::with_sender(tx);
STORAGE.with(|cell| cell.borrow_mut().clear());
System::set_current(sys);
ADDR.with(|cell| *cell.borrow_mut() = Some(arb.clone()));
// register arbiter
let _ = System::current()
.sys()
.send(SystemCommand::RegisterArbiter(id, arb));
// start arbiter controller
// run loop
rt.block_on(ArbiterController { rx });
// deregister arbiter
let _ = System::current()
.sys()
.send(SystemCommand::DeregisterArbiter(id));
}
})
.unwrap_or_else(|err| {
panic!("Cannot spawn an arbiter's thread {:?}: {:?}", &name, err)
});
Arbiter {
sender: tx,
thread_handle: Some(handle),
}
}
/// Send a future to the Arbiter's thread and spawn it.
///
/// If you require a result, include a response channel in the future.
///
/// Returns true if function was sent successfully and false if the Arbiter has died.
pub fn spawn<Fut>(&self, future: Fut) -> bool
where
Fut: Future<Output = ()> + Unpin + Send + 'static,
{
match self.sender.send(ArbiterCommand::Execute(Box::new(future))) {
Ok(_) => true,
Err(_) => false,
}
}
/// Send a function to the Arbiter's thread and execute it.
///
/// Any result from the function is discarded. If you require a result, include a response
/// channel in the function.
///
/// Returns true if function was sent successfully and false if the Arbiter has died.
pub fn spawn_fn<F>(&self, f: F) -> bool
where
F: FnOnce() + Send + 'static,
{
match self.sender.send(ArbiterCommand::ExecuteFn(Box::new(f))) {
Ok(_) => true,
Err(_) => false,
}
}
/// Set item to arbiter storage
pub fn set_item<T: 'static>(item: T) {
STORAGE.with(move |cell| cell.borrow_mut().insert(TypeId::of::<T>(), Box::new(item)));
}
/// Check if arbiter storage contains item
pub fn contains_item<T: 'static>() -> bool {
STORAGE.with(move |cell| cell.borrow().get(&TypeId::of::<T>()).is_some())
}
/// Get a reference to a type previously inserted on this arbiter's storage.
///
/// Panics is item is not inserted
pub fn get_item<T: 'static, F, R>(mut f: F) -> R
where
F: FnMut(&T) -> R,
{
STORAGE.with(move |cell| {
let st = cell.borrow();
let item = st
.get(&TypeId::of::<T>())
.and_then(|boxed| (&**boxed as &(dyn Any + 'static)).downcast_ref())
.unwrap();
f(item)
})
}
/// Get a mutable reference to a type previously inserted on this arbiter's storage.
///
/// Panics is item is not inserted
pub fn get_mut_item<T: 'static, F, R>(mut f: F) -> R
where
F: FnMut(&mut T) -> R,
{
STORAGE.with(move |cell| {
let mut st = cell.borrow_mut();
let item = st
.get_mut(&TypeId::of::<T>())
.and_then(|boxed| (&mut **boxed as &mut (dyn Any + 'static)).downcast_mut())
.unwrap();
f(item)
})
}
fn with_sender(sender: UnboundedSender<ArbiterCommand>) -> Self {
Self {
sender,
thread_handle: None,
}
}
/// Wait for the event loop to stop by joining the underlying thread (if have Some).
pub fn join(&mut self) -> thread::Result<()> {
if let Some(thread_handle) = self.thread_handle.take() {
thread_handle.join()
} else {
Ok(())
}
}
}
struct ArbiterController {
rx: UnboundedReceiver<ArbiterCommand>,
}
impl Drop for ArbiterController {
fn drop(&mut self) {
if thread::panicking() {
if System::current().stop_on_panic() {
eprintln!("Panic in Arbiter thread, shutting down system.");
System::current().stop_with_code(1)
} else {
eprintln!("Panic in Arbiter thread.");
}
}
}
}
impl Future for ArbiterController {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
// process all items currently buffered in channel
loop {
match ready!(Pin::new(&mut self.rx).poll_recv(cx)) {
// channel closed; no more messages can be received
None => return Poll::Ready(()),
// process arbiter command
Some(item) => match item {
ArbiterCommand::Stop => return Poll::Ready(()),
ArbiterCommand::Execute(fut) => {
tokio::task::spawn_local(fut);
}
ArbiterCommand::ExecuteFn(f) => {
f.call_box();
}
},
}
}
}
}
#[derive(Debug)]
pub(crate) enum SystemCommand {
Exit(i32),
RegisterArbiter(usize, Arbiter),
DeregisterArbiter(usize),
}
#[derive(Debug)]
pub(crate) struct SystemArbiter {
stop: Option<Sender<i32>>,
commands: UnboundedReceiver<SystemCommand>,
arbiters: HashMap<usize, Arbiter>,
}
impl SystemArbiter {
pub(crate) fn new(stop: Sender<i32>, commands: UnboundedReceiver<SystemCommand>) -> Self {
SystemArbiter {
commands,
stop: Some(stop),
arbiters: HashMap::new(),
}
}
}
impl Future for SystemArbiter {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
// process all items currently buffered in channel
loop {
match ready!(Pin::new(&mut self.commands).poll_recv(cx)) {
// channel closed; no more messages can be received
None => return Poll::Ready(()),
// process system command
Some(cmd) => match cmd {
SystemCommand::Exit(code) => {
// stop arbiters
for arb in self.arbiters.values() {
arb.stop();
}
// stop event loop
if let Some(stop) = self.stop.take() {
let _ = stop.send(code);
}
}
SystemCommand::RegisterArbiter(name, hnd) => {
self.arbiters.insert(name, hnd);
}
SystemCommand::DeregisterArbiter(name) => {
self.arbiters.remove(&name);
}
},
}
}
}
}
pub trait FnExec: Send + 'static {
fn call_box(self: Box<Self>);
}
impl<F> FnExec for F
where
F: FnOnce() + Send + 'static,
{
#[allow(clippy::boxed_local)]
fn call_box(self: Box<Self>) {
(*self)()
}
}