Dryad/LinqToDryad/DryadLinqVertexParams.cs

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2.4 KiB
C#
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/*
Copyright (c) Microsoft Corporation
All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in
compliance with the License. You may obtain a copy of the License
at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER
EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF
TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions and
limitations under the License.
*/
//
// <20> Microsoft Corporation. All rights reserved.
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Microsoft.Research.DryadLinq.Internal
{
public class HpcLinqVertexParams
{
private string m_vertexStageName;
private bool m_useLargeBuffer;
private bool m_keepInputPortOrder;
private string m_remoteArch;
private int _inputArity;
private int _outputArity;
private bool m_multiThreading;
public HpcLinqVertexParams(int inputArity, int outputArity)
{
_inputArity = inputArity;
_outputArity = outputArity;
}
public string VertexStageName
{
get { return this.m_vertexStageName; }
set { this.m_vertexStageName = value; }
}
public int InputArity
{
get { return _inputArity; }
set { _inputArity = value; }
}
public int OutputArity
{
get { return _outputArity; }
set { _outputArity = value; }
}
public string RemoteArch
{
get { return this.m_remoteArch; }
set { this.m_remoteArch = value; }
}
public bool UseLargeBuffer
{
get { return this.m_useLargeBuffer; }
set { this.m_useLargeBuffer = value; }
}
public bool KeepInputPortOrder
{
get { return this.m_keepInputPortOrder; }
set { this.m_keepInputPortOrder = value; }
}
public bool MultiThreading
{
get { return m_multiThreading; }
set { m_multiThreading = value; }
}
}
}