250 lines
9.3 KiB
C#
250 lines
9.3 KiB
C#
/*
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Copyright (c) Microsoft Corporation
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All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in
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compliance with the License. You may obtain a copy of the License
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at http://www.apache.org/licenses/LICENSE-2.0
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THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER
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EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF
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TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT.
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See the Apache Version 2.0 License for specific language governing permissions and
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limitations under the License.
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*/
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//
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// <20> Microsoft Corporation. All rights reserved.
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//
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Text;
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using System.Reflection;
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using System.Diagnostics;
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using Microsoft.Win32.SafeHandles;
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using System.Runtime.InteropServices;
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using Microsoft.Research.DryadLinq;
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namespace Microsoft.Research.DryadLinq.Internal
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{
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// This class directly talks to NTFS files.
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internal unsafe class HpcLinqFileStream : NativeBlockStream
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{
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private const int DefaultBuffSize = 8192*32;
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private FileStream m_fstream;
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private SafeFileHandle m_fhandle;
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private DscCompressionScheme m_compressionScheme;
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private bool m_isClosed;
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private Stream m_compressStream;
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internal HpcLinqFileStream(FileStream fstream, DscCompressionScheme scheme)
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{
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this.m_fstream = fstream;
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this.m_fhandle = fstream.SafeFileHandle;
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this.m_compressionScheme = scheme;
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this.m_isClosed = false;
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this.m_compressStream = null;
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}
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private void Initialize(string filePath, FileMode mode, FileAccess access, DscCompressionScheme scheme)
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{
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try
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{
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this.m_fstream = new FileStream(filePath, mode, access);
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}
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catch(Exception e)
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{
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throw new DryadLinqException(HpcLinqErrorCode.CannotAccesFilePath,
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String.Format(SR.CannotAccesFilePath , filePath),e);
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}
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this.m_fhandle = m_fstream.SafeFileHandle;
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this.m_isClosed = false;
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this.m_compressionScheme = scheme;
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this.m_compressStream = null;
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}
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internal HpcLinqFileStream(string filePath, FileAccess access, DscCompressionScheme scheme)
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{
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FileMode mode = (access == FileAccess.Read) ? FileMode.Open : FileMode.OpenOrCreate;
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Initialize(filePath, mode, access, scheme);
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}
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internal HpcLinqFileStream(string filePath, FileAccess access)
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: this(filePath, access, DscCompressionScheme.None)
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{
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}
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internal HpcLinqFileStream(string filePath, FileMode mode, FileAccess access, DscCompressionScheme scheme)
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{
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Initialize(filePath, mode, access, scheme);
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}
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internal HpcLinqFileStream(string filePath, FileMode mode, FileAccess access)
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: this(filePath, mode, access, DscCompressionScheme.None)
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{
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}
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internal override unsafe Int64 GetTotalLength()
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{
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Int64 totalLen;
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bool success = HpcLinqNative.GetFileSizeEx(this.m_fhandle, out totalLen);
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if (!success)
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{
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throw new DryadLinqException(HpcLinqErrorCode.GetFileSizeError,
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String.Format(SR.GetFileSizeError,
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Marshal.GetLastWin32Error()));
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}
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return totalLen;
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}
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internal override unsafe DataBlockInfo ReadDataBlock()
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{
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DataBlockInfo blockInfo;
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blockInfo.dataBlock = (byte*)Marshal.AllocHGlobal(DefaultBuffSize);
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blockInfo.itemHandle = (IntPtr)blockInfo.dataBlock;
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if (this.m_compressionScheme == DscCompressionScheme.None)
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{
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Int32* pBlockSize = &blockInfo.blockSize;
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bool success = HpcLinqNative.ReadFile(this.m_fhandle,
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blockInfo.dataBlock,
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DefaultBuffSize,
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(IntPtr)pBlockSize,
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null);
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if (!success)
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{
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throw new DryadLinqException(HpcLinqErrorCode.ReadFileError,
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String.Format(SR.ReadFileError,
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Marshal.GetLastWin32Error()));
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}
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}
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else
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{
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if (this.m_compressStream == null)
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{
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if (this.m_compressionScheme == DscCompressionScheme.Gzip)
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{
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this.m_compressStream = new GZipStream(this.m_fstream,
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CompressionMode.Decompress);
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}
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else
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{
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throw new DryadLinqException(HpcLinqErrorCode.UnknownCompressionScheme,
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SR.UnknownCompressionScheme);
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}
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}
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// YY: Made an extra copy here. Could do better.
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byte[] buffer = new byte[DefaultBuffSize];
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blockInfo.blockSize = this.m_compressStream.Read(buffer, 0, DefaultBuffSize);
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fixed (byte* pBuffer = buffer)
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{
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HpcLinqUtil.memcpy(pBuffer, blockInfo.dataBlock, blockInfo.blockSize);
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}
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}
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return blockInfo;
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}
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internal override unsafe bool WriteDataBlock(IntPtr itemHandle, Int32 numBytesToWrite)
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{
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byte* dataBlock = (byte*)itemHandle;
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if (this.m_compressionScheme == DscCompressionScheme.None)
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{
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Int32 numBytesWritten = 0;
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Int32 remainingBytes = numBytesToWrite;
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while (remainingBytes > 0)
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{
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Int32* pNumBytesWritten = &numBytesWritten;
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bool success = HpcLinqNative.WriteFile(this.m_fhandle,
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dataBlock,
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(UInt32)remainingBytes,
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(IntPtr)pNumBytesWritten,
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null);
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if (!success)
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{
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throw new DryadLinqException(HpcLinqErrorCode.WriteFileError,
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String.Format(SR.WriteFileError,
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Marshal.GetLastWin32Error()));
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}
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dataBlock += numBytesWritten;
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remainingBytes -= numBytesWritten;
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}
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}
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else
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{
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if (this.m_compressStream == null)
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{
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if (this.m_compressionScheme == DscCompressionScheme.Gzip)
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{
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this.m_compressStream = new GZipStream(this.m_fstream,
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CompressionMode.Compress);
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}
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else
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{
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throw new DryadLinqException(HpcLinqErrorCode.UnknownCompressionScheme,
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SR.UnknownCompressionScheme);
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}
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}
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// YY: Made an extra copy here. Could do better.
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byte[] buffer = new byte[numBytesToWrite];
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fixed (byte* pBuffer = buffer)
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{
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HpcLinqUtil.memcpy(dataBlock, pBuffer, numBytesToWrite);
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}
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this.m_compressStream.Write(buffer, 0, numBytesToWrite);
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}
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return true;
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}
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internal override void Flush()
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{
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if (this.m_compressStream != null)
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{
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this.m_compressStream.Flush();
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}
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this.m_fstream.Flush();
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}
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internal override void Close()
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{
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if (!this.m_isClosed)
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{
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this.m_isClosed = true;
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if (this.m_compressStream != null)
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{
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this.m_compressStream.Close();
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}
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this.m_fstream.Close();
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}
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}
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internal override unsafe DataBlockInfo AllocateDataBlock(Int32 size)
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{
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DataBlockInfo blockInfo;
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blockInfo.itemHandle = Marshal.AllocHGlobal((IntPtr)size);
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blockInfo.dataBlock = (byte*)blockInfo.itemHandle;
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blockInfo.blockSize = size;
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return blockInfo;
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}
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internal override unsafe void ReleaseDataBlock(IntPtr itemHandle)
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{
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if (itemHandle != IntPtr.Zero)
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{
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Marshal.FreeHGlobal(itemHandle);
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}
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}
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}
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}
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